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Enshrouded.tools
Fell Defender I
Faction
The Fell
Early Access name
Fell Footsoldier
Behavior
Hostile
XP multiplier
x0.6
Health per extra player
+48%

Fell Defender I

Fell enemy found in Springlands, Revelwood, Nomad Highlands, Kindlewastes, Albaneve Summits, Veilwater Basin and Cinder's Cradle.

Called the Fell Footsoldier here before 1.0 gave it an official name.

About

Fell Defender Is are the slow, relatively weak rank and file of the Fell, patrolling Elixir Wells and Shroud Roots across the Shroud from the Springlands to the Veilwater Basin. Sword and shield carriers walk into range and swing predictably, while spear carriers rush in with a stab and follow with sweeping chops; armored footsoldiers in later areas are tougher and attack slightly faster. Each one always drops a Torn Cloth plus a regional material: Shroud Spores in the Springlands and Revelwood, Shroud Particles from the Nomad Highlands to the Albaneve Summits, and a Shroud Relic in the Veilwater Basin. Short sword carriers drop their Rusty Short Sword 7.5% of the time and shield carriers their Shield, with 1 to 3 Runes at 42.5% otherwise, while spear carriers only have a 50% chance at the Runes. Fire, Cutting, Piercing and Blunt deal 120% damage, Poison 50%, and Shroud none.

Where it spawns

2,765 spawn points on the map and 12 inside the Hollow Halls

Damage taken

100% is normal damage
Cutting100%
Piercing100%
Blunt100%
Poison100%
Fire120%
Ice100%
ShroudImmune
Shock100%

Drops